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Setting Up a Discord Welcome Message: What New Members Actually Need

The first sixty seconds decide whether somebody stays. What belongs in a welcome message, what does not, and why most servers give the moment away.

Published on by AlphaCloud4 min read

The first sixty seconds decide whether somebody stays. In that time a new member sees your server for the first time and either understands what they are supposed to do here, or clicks away.

A welcome message is the only tool you have in that moment. Most servers give it away.

Why the usual message achieves nothing

This is what it looks like almost everywhere:

🎉 Welcome @Newcomer to our server! You are member number 1,247. Have fun!

That is friendly and completely useless. Afterwards the person knows exactly as much as before: not where to go, not what happens here, not what is expected of them.

Three things that belong in it

1. One concrete first action

Not "have a look around", but exactly one thing to do right now.

Pick up your roles in #roles, then you will see the channels that interest you.

One action, one channel. Not three suggestions, because then none of them happens.

2. The route to help

Where do you ask when something is unclear? A pointer to the support channel or the ticket system belongs in every welcome message. It costs one line and saves you later messages along the lines of "where can I ask".

3. A ping so they see it

If your welcome message sits in a channel the new member never opened, it is worthless. A mention makes the channel stand out in the sidebar.

That is the one ping that is fine, because it happens exactly once per person.

What does not belong in it

The full rules. Nobody reads twelve bullet points in a welcome message. Link the rules channel, done.

A list of every channel. If your server is so confusing that it needs a legend, the channel structure is the problem, not the welcome message.

Advertising for your partner. First impressions are the wrong moment for that.

Where the message should live

There are two usual options, and both have their place:

Option Upside Downside
A dedicated welcome channel Visible, feels alive, others see the growth Becomes a wall of spam with many joins
Direct message Undisturbed, more personal Many people block DMs from server strangers

The pragmatic answer: channel, because a DM never arrives for a meaningful share of people and you never find out for whom.

If your server has a lot of joins, place the welcome channel so it does not sit in the middle of the active channels.

A picture beats an embed

The difference between a line of text and a generated image with an avatar, a name and the member count is bigger than it sounds. It looks like a well-kept server, and that is exactly the statement you want to make in the first moment.

In AlphaCloud that is the Member Messages module: switch the card on and pick two colors for the gradient.

Do not forget the leave message

Almost everybody sets up welcome messages and leaves the rest. Yet two further events are at least as useful:

When somebody leaves. Not for the public, but in an internal channel. If twenty people leave on one day, you want to notice while it is happening, not three weeks later from the member count.

When somebody boosts. A boost costs real money. A visible reaction to it is the least you can do, and in practice it motivates further ones.

One note that often surprises people: by default a member only gets one boost message, even if they boost several times. If you want to celebrate every individual boost, you have to enable the system notification for boosts under Overview in your server settings.

An example that works

Welcome to Example Server, @Newcomer Good to have you. You are our 1,247th member.

Your first step: pick your interests in #roles and the matching channels will become visible.

Questions? Just post in #support, somebody is always around.

Four lines. One action, one route to help, one ping. Nothing more is needed.

And afterwards

A good welcome message carries somebody to the first click. What happens after that decides whether they stay: whether the channels have life in them, whether somebody answers their first question, whether they have a reason to come back a week later.

That is community work and cannot be configured. But the first click can be configured, and without it the rest never happens at all.

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